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	<title>Comments on: Reading Quicktime Timecode in After Effects Redux: A Solution</title>
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	<link>http://www.creative-workflow-hacks.com/2006/08/29/reading-quicktime-timecode-in-after-effects-redux-a-solution/</link>
	<description>Sharing tips, scripts and hacks for your creative workflow.</description>
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		<item>
		<title>By: Dale</title>
		<link>http://www.creative-workflow-hacks.com/2006/08/29/reading-quicktime-timecode-in-after-effects-redux-a-solution/comment-page-1/#comment-36150</link>
		<dc:creator>Dale</dc:creator>
		<pubDate>Tue, 14 Jul 2009 13:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.creative-workflow-hacks.com/2006/08/30/reading-quicktime-timecode-in-after-effects-redux-a-solution/#comment-36150</guid>
		<description>Hey stib,

Good catch! That&#039;s certainly a more general purpose solution.

Dale</description>
		<content:encoded><![CDATA[<p>Hey stib,</p>
<p>Good catch! That&#8217;s certainly a more general purpose solution.</p>
<p>Dale</p>
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	<item>
		<title>By: stib</title>
		<link>http://www.creative-workflow-hacks.com/2006/08/29/reading-quicktime-timecode-in-after-effects-redux-a-solution/comment-page-1/#comment-36146</link>
		<dc:creator>stib</dc:creator>
		<pubDate>Tue, 14 Jul 2009 08:49:32 +0000</pubDate>
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		<description>Oh, got it. I had a look at the source, and changed 

fprintf(stderr,&quot;%s\n&quot;, [timecodeString fileSystemRepresentation]);
to
fprintf(stdout,&quot;%s\n&quot;, [timecodeString fileSystemRepresentation]);

..and it worked. That was a lucky guess!</description>
		<content:encoded><![CDATA[<p>Oh, got it. I had a look at the source, and changed </p>
<p>fprintf(stderr,&#8221;%s\n&#8221;, [timecodeString fileSystemRepresentation]);<br />
to<br />
fprintf(stdout,&#8221;%s\n&#8221;, [timecodeString fileSystemRepresentation]);</p>
<p>..and it worked. That was a lucky guess!</p>
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		<title>By: stib</title>
		<link>http://www.creative-workflow-hacks.com/2006/08/29/reading-quicktime-timecode-in-after-effects-redux-a-solution/comment-page-1/#comment-36145</link>
		<dc:creator>stib</dc:creator>
		<pubDate>Tue, 14 Jul 2009 08:44:28 +0000</pubDate>
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		<description>Oh btw I also tried doing this in the shell:
timecodereader &#039;Volumes/media/mymovie.mov&#039;&gt;&gt;~/Desktop/test.txt
and the resulting text file was blank.</description>
		<content:encoded><![CDATA[<p>Oh btw I also tried doing this in the shell:<br />
timecodereader &#8216;Volumes/media/mymovie.mov&#8217;&gt;&gt;~/Desktop/test.txt<br />
and the resulting text file was blank.</p>
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	<item>
		<title>By: stib</title>
		<link>http://www.creative-workflow-hacks.com/2006/08/29/reading-quicktime-timecode-in-after-effects-redux-a-solution/comment-page-1/#comment-36144</link>
		<dc:creator>stib</dc:creator>
		<pubDate>Tue, 14 Jul 2009 08:42:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.creative-workflow-hacks.com/2006/08/30/reading-quicktime-timecode-in-after-effects-redux-a-solution/#comment-36144</guid>
		<description>Thanks for the timecode reader app. It&#039;s amazing that Apple don&#039;t provide an easier way to access timecode from quicktime files. For that reason I&#039;m trying to use timecodereader in an applescript application that reads timecodes from quicktime movies. But it doesn&#039;t seem to be returning a value on stdout. If I do

set startTC to do shell script &quot;timecodereader /Volumes/media/mymovie&quot;
the result is &quot;&quot;
If I run the same script in the terminal I get the correct result. Do you know what could be going on here?</description>
		<content:encoded><![CDATA[<p>Thanks for the timecode reader app. It&#8217;s amazing that Apple don&#8217;t provide an easier way to access timecode from quicktime files. For that reason I&#8217;m trying to use timecodereader in an applescript application that reads timecodes from quicktime movies. But it doesn&#8217;t seem to be returning a value on stdout. If I do</p>
<p>set startTC to do shell script &#8220;timecodereader /Volumes/media/mymovie&#8221;<br />
the result is &#8220;&#8221;<br />
If I run the same script in the terminal I get the correct result. Do you know what could be going on here?</p>
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	<item>
		<title>By: Creative Workflow Hacks &#187; Blog Archive &#187; Apple Sample Code: QTKitTimeCode</title>
		<link>http://www.creative-workflow-hacks.com/2006/08/29/reading-quicktime-timecode-in-after-effects-redux-a-solution/comment-page-1/#comment-5686</link>
		<dc:creator>Creative Workflow Hacks &#187; Blog Archive &#187; Apple Sample Code: QTKitTimeCode</dc:creator>
		<pubDate>Tue, 07 Aug 2007 18:42:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.creative-workflow-hacks.com/2006/08/30/reading-quicktime-timecode-in-after-effects-redux-a-solution/#comment-5686</guid>
		<description>[...] found myself deep into the Quicktime API before and the modernization of the Quicktime architecture can&#8217;t come too soon. Unfortunately, [...]</description>
		<content:encoded><![CDATA[<p>[...] found myself deep into the Quicktime API before and the modernization of the Quicktime architecture can&#8217;t come too soon. Unfortunately, [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Dale Bradshaw</title>
		<link>http://www.creative-workflow-hacks.com/2006/08/29/reading-quicktime-timecode-in-after-effects-redux-a-solution/comment-page-1/#comment-566</link>
		<dc:creator>Dale Bradshaw</dc:creator>
		<pubDate>Tue, 10 Oct 2006 00:37:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.creative-workflow-hacks.com/2006/08/30/reading-quicktime-timecode-in-after-effects-redux-a-solution/#comment-566</guid>
		<description>Mel,

Thanks for the kind words.
&lt;em&gt;
That way, I can look at the EDL from the FCP timeline, and just slip/slide the layers in AE to match the timecodes.
&lt;/em&gt;
Your best bet to handle this kind of thing is to use &lt;strong&gt;FCP-XML&lt;/strong&gt;. I&#039;ve written a post about working with &lt;strong&gt;FCP-XML&lt;/strong&gt; in &lt;strong&gt;AE&lt;/strong&gt; via sripting.

&lt;a href=&quot;http://www.creative-workflow-hacks.com/2006/03/09/moving-between-final-cut-pro-and-after-effects-the-scripting-option/&quot; rel=&quot;nofollow&quot;&gt;Moving Between Final Cut Pro and After Effects: The Scripting Option&lt;/a&gt;

The &lt;strong&gt;timecodereader &lt;/strong&gt; utility is handy for working with &lt;strong&gt;FCP timelines&lt;/strong&gt;, but you need to do a bit of work via scriptiing to calculate from the first frame, so it helps to have some scripting experience  to work with these tools.
&lt;em&gt;
Is this even possible using these hacks you came up with? Or do I still have to shell out the big bucks for a copy of Automatic Duck?
&lt;/em&gt;
I&#039;m a big fan of Automatic Duck, it&#039;s a great piece of software. It&#039;s definitely possible to do similar kinds of things with scripting, but you won&#039;t be able to duplicate the seemless experience you get with such well designed software. I use scripts and hacks to develop custom workflows and project management solutions, but I still use Automatic Duck daily for project integration between AE and FCP.</description>
		<content:encoded><![CDATA[<p>Mel,</p>
<p>Thanks for the kind words.<br />
<em><br />
That way, I can look at the EDL from the FCP timeline, and just slip/slide the layers in AE to match the timecodes.<br />
</em><br />
Your best bet to handle this kind of thing is to use <strong>FCP-XML</strong>. I&#8217;ve written a post about working with <strong>FCP-XML</strong> in <strong>AE</strong> via sripting.</p>
<p><a href="http://www.creative-workflow-hacks.com/2006/03/09/moving-between-final-cut-pro-and-after-effects-the-scripting-option/" rel="nofollow">Moving Between Final Cut Pro and After Effects: The Scripting Option</a></p>
<p>The <strong>timecodereader </strong> utility is handy for working with <strong>FCP timelines</strong>, but you need to do a bit of work via scriptiing to calculate from the first frame, so it helps to have some scripting experience  to work with these tools.<br />
<em><br />
Is this even possible using these hacks you came up with? Or do I still have to shell out the big bucks for a copy of Automatic Duck?<br />
</em><br />
I&#8217;m a big fan of Automatic Duck, it&#8217;s a great piece of software. It&#8217;s definitely possible to do similar kinds of things with scripting, but you won&#8217;t be able to duplicate the seemless experience you get with such well designed software. I use scripts and hacks to develop custom workflows and project management solutions, but I still use Automatic Duck daily for project integration between AE and FCP.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mel Matsuoka</title>
		<link>http://www.creative-workflow-hacks.com/2006/08/29/reading-quicktime-timecode-in-after-effects-redux-a-solution/comment-page-1/#comment-565</link>
		<dc:creator>Mel Matsuoka</dc:creator>
		<pubDate>Mon, 09 Oct 2006 23:34:57 +0000</pubDate>
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		<description>Nice hack, I have to say! But I still haven&#039;t figured out how to utilize this script in a real-world fashion. 

I need to recreate a sequence which was cut in FCP in my AE comp (using the same media, of course). The media/sequence was consolidated with 30 frames of handles. 

The timecodereader script only seems to return the timecode of the first frame of the .mov file. What I would like it to do is return the timecode number of the selected clip&#039;s frame which is currently under the timeline cursor. That way, I can look at the EDL from the FCP timeline, and just slip/slide the layers in AE to match the timecodes.

Is this even possible using these hacks you came up with? Or do I still have to shell out the big bucks for a copy of Automatic Duck? :P</description>
		<content:encoded><![CDATA[<p>Nice hack, I have to say! But I still haven&#8217;t figured out how to utilize this script in a real-world fashion. </p>
<p>I need to recreate a sequence which was cut in FCP in my AE comp (using the same media, of course). The media/sequence was consolidated with 30 frames of handles. </p>
<p>The timecodereader script only seems to return the timecode of the first frame of the .mov file. What I would like it to do is return the timecode number of the selected clip&#8217;s frame which is currently under the timeline cursor. That way, I can look at the EDL from the FCP timeline, and just slip/slide the layers in AE to match the timecodes.</p>
<p>Is this even possible using these hacks you came up with? Or do I still have to shell out the big bucks for a copy of Automatic Duck? <img src='http://www.creative-workflow-hacks.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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