UV Mapping and After Effects

Jerzy Drozda (maltaanon), in his usual understated way, introduced Youveelizer his plugin for integrating UV Mapping in After Effects via a Pixel Bender plugin. It’s a really nice, tightly integrated plugin/workflow/training in the maltaannon style.

If you’d like to explore the UV Mapping concept in a developer style with a little less hyperbole, take a look at AE: Projecting a Movie onto a Complex Surface where David van Brink walks you through his experiments and includes a sample AE project.

Pixel Bender is really exciting. A very accessible kernel-style image processing platform without the baggage and overhead of digging into the AE SDK. There is also a useful subset of the kernel language that works in Flash, like these 3D Normal Mapping experiments. Give it a try.


  1. There’s also a good article about UV maps and After Effects here:

  2. Dale said

    Thanks Todd, good stuff…


  3. […] the original post here: UV Mapping and After Effects Uncategorizedafter effects, baggage, complex-surface, developer-style, experiments, […]

  4. Nic said

    Nice to: Stefan Minning & minning.de


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